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Rust Insights

Server profile

Warrior Family | Thursday | Solo/Duo | US

Online, with 0 of 70 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 34d ago.

Filed under duo moddedoxide
Launch Rust and join
0/ 70 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:10 UTC34d ago 1 – running 0
Thu 24 Sep, 02:20 UTC35d ago 2 – 0.8 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average11/100
  2. RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 70 on average60/100
  3. US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average1/100
  4. WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0/100
  5. US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average2/100
  6. BattleZone.gg — SOLO/DUO | Noob Friendly | Full WipedNA · duo · biweekly · 2 on average0/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Warrior Family | Thursday | Solo/Duo | US, what happens on wipe day?

Recent wipes peaked at 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Warrior Family | Thursday | Solo/Duo | US wipe, and on which day?

The record of Warrior Family | Thursday | Solo/Duo | US's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 34 days 17 hours ago.

About the server

How well does Warrior Family | Thursday | Solo/Duo | US perform?

Server fps averaged 109 over 48 hours; the lowest reading was 100. The world held a peak of 30,472 entities, counting buildings, deployables and all the rest. It drew as much as 3,038 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Warrior Family | Thursday | Solo/Duo | US currently run?

Running on Windows, Warrior Family | Thursday | Solo/Duo | US is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Warrior Family | Thursday | Solo/Duo | US, and is it online?

Warrior Family | Thursday | Solo/Duo | US is currently reachable and online. Going by the uptime figure it gives, its last restart was around 14 days 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 24 September 2026 is when Rust Insights first saw it.

In which location does Warrior Family | Thursday | Solo/Duo | US sit?

Warrior Family | Thursday | Solo/Duo | US publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 164.152.122.141:28015 is where it answers.

Server tags

How should you read the tags listed for Warrior Family | Thursday | Solo/Duo | US?

When the game's server browser reads Warrior Family | Thursday | Solo/Duo | US, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp70 (Max players): The slot count is 70; ts2 (Group limit): No team may exceed 2 players; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Warrior Family | Thursday | Solo/Duo | US turn up among the Rust Insights lists and filters?

Warrior Family | Thursday | Solo/Duo | US appears among the following Rust Insights lists: Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Population history

How many players are on Warrior Family | Thursday | Solo/Duo | US right now?

Of its 70 slots, Warrior Family | Thursday | Solo/Duo | US currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does Warrior Family | Thursday | Solo/Duo | US sit in the rankings?

Player hours over seven days put Warrior Family | Thursday | Solo/Duo | US at #15,344, within the top 69% of the ranked field. Within its duo group, the position is #365.

Map and rules

What are the settings and rules for Warrior Family | Thursday | Solo/Duo | US?

Nothing about gather rate is given in the name of Warrior Family | Thursday | Solo/Duo | US. duo is the group name, and it caps groups at 2 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Warrior Family | Thursday | Solo/Duo | US?

The game generates the map on Warrior Family | Thursday | Solo/Duo | US: procedural, size 2,500, seed 648252. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join Warrior Family | Thursday | Solo/Duo | US?

Type client.connect 164.152.122.141:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2633,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp70
Max players The slot count is 70.
ts2
Group limit No team may exceed 2 players.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.