Server profile
ServerNameC
Offline, with 0 of 50 players on; ranked #15,025 of every public Rust server. It last wiped 45d ago.
Offline 163.61.198.20:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|46/250
- Rustoria.co - EU East Long78/200
- Rusty Moose |EU Main|256/300
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU Main313/375
- Rustoria.co - EU East Medium267/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerNameC wipe, and how often?
The record of ServerNameC's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 45 days 10 hours ago.
Server details
What Rust version is live on ServerNameC?
The Rust build is network protocol 2633 and build 163794, running on Windows, for ServerNameC. Joining needs your game on the same protocol, which Steam updates for you.
Has ServerNameC stayed online, and is it up now?
The last sighting of ServerNameC was 45 days 10 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
What location is listed for ServerNameC?
There is no region published for ServerNameC. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 163.61.198.20:28015.
Tags
What is meant by each tag on ServerNameC?
These tags come from ServerNameC and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerNameC?
The Rust Insights lists that carry ServerNameC are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on ServerNameC right now?
ServerNameC is offline at the moment; the last sighting was 45 days 10 hours ago.
In the ranking of Rust servers, where does ServerNameC place?
Player hours over seven days put ServerNameC at #15,025, within the top – of the ranked field.
Map and rules
How is ServerNameC configured, and what rules apply?
The name of ServerNameC does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerNameC?
The game generates the map on ServerNameC, which is procedural.
Connecting
How do you connect to ServerNameC?
To connect, start Rust and enter client.connect 163.61.198.20:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.