Server profile
RustServer_16558
Online, with 0 of 50 players on; ranked #8,459 of every public Rust server, the top 38%. It last wiped 10d ago.
Online 163.44.125.219:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:22 UTC10d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|95/250
- Rustoria.co - EU East Long112/200
- Rusty Moose |EU Main|250/250
- Rustafied.com - EU Friday7/100
- Rustoria.co - EU Main273/275
- Rustoria.co - EU East Medium486/475
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at RustServer_16558?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustServer_16558 wipe, and on which day?
Too few wipes are on record for RustServer_16558 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 16 hours have passed since its current world was created.
Server details
Does RustServer_16558 hold a steady frame rate?
Server fps averaged 65 over 48 hours; the lowest reading was 43. The world held a peak of 117,997 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,461 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is RustServer_16558 on?
Running on Linux, RustServer_16558 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has RustServer_16558 stayed online, and is it up now?
At the time of this check RustServer_16558 is online. The uptime it reports puts the last restart at about 5 days 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does RustServer_16558 run from?
No region is published by RustServer_16558. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 163.44.125.219:28015.
Lists and tags
What is meant by each tag on RustServer_16558?
When the game's server browser reads RustServer_16558, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustServer_16558 appear?
The Rust Insights lists that carry RustServer_16558 are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on RustServer_16558 right now, and how does that number move?
Of its 50 slots, RustServer_16558 currently has 0 filled. A weekly average of 0 players goes with a peak of 3. Look at the last 48 hours and the peak hour is 05:00 UTC, at 0 players on average.
In the ranking of Rust servers, where does RustServer_16558 place?
The player-hours ranking for the last seven days puts RustServer_16558 at #8,459, among the top 38% of all ranked servers.
Rules and settings
What are the settings and rules for RustServer_16558?
The name of RustServer_16558 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on RustServer_16558?
Size 4,500 and seed 1237187212 define the procedural map on RustServer_16558, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join RustServer_16558?
To connect, start Rust and enter client.connect 163.44.125.219:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.