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Rust Insights

Server profile

RustServer_16558

Online, with 0 of 50 players on; ranked #8,459 of every public Rust server, the top 38%. It last wiped 10d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 3
#8,459ranktop 38%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510007:0016:0002:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC10d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average95/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average112/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average250/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average273/275
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average486/475

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RustServer_16558?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does RustServer_16558 wipe, and on which day?

Too few wipes are on record for RustServer_16558 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 16 hours have passed since its current world was created.

Server details

Does RustServer_16558 hold a steady frame rate?

Server fps averaged 65 over 48 hours; the lowest reading was 43. The world held a peak of 117,997 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,461 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustServer_16558 on?

Running on Linux, RustServer_16558 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has RustServer_16558 stayed online, and is it up now?

At the time of this check RustServer_16558 is online. The uptime it reports puts the last restart at about 5 days 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does RustServer_16558 run from?

No region is published by RustServer_16558. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 163.44.125.219:28015.

Lists and tags

What is meant by each tag on RustServer_16558?

When the game's server browser reads RustServer_16558, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does RustServer_16558 appear?

The Rust Insights lists that carry RustServer_16558 are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on RustServer_16558 right now, and how does that number move?

Of its 50 slots, RustServer_16558 currently has 0 filled. A weekly average of 0 players goes with a peak of 3. Look at the last 48 hours and the peak hour is 05:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does RustServer_16558 place?

The player-hours ranking for the last seven days puts RustServer_16558 at #8,459, among the top 38% of all ranked servers.

Rules and settings

What are the settings and rules for RustServer_16558?

The name of RustServer_16558 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on RustServer_16558?

Size 4,500 and seed 1237187212 define the procedural map on RustServer_16558, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join RustServer_16558?

To connect, start Rust and enter client.connect 163.44.125.219:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.