Server profile
Ducksworld420
Offline, with 0 of 100 players on; ranked #15,973 of every public Rust server, the top 70%. It last wiped 46d ago.
Offline 163.245.199.6:25599 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Ducksworld420 wipe, and how often?
Too few wipes are on record for Ducksworld420 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 46 days 13 hours ago.
Server details
What Rust version is live on Ducksworld420?
Rust network protocol 2633 and build 163794 on Linux is what Ducksworld420 runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Ducksworld420 stayed online, and is it up now?
Ducksworld420 is offline at the moment; the last time it was seen was 26 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Ducksworld420?
There is no region published for Ducksworld420. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 163.245.199.6:25599 is where it answers.
Lists and tags
What is meant by each tag on Ducksworld420?
These tags come from Ducksworld420 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts6 (Group limit): A team holds 6 players at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Ducksworld420 turn up among the Rust Insights lists and filters?
These Rust Insights lists include Ducksworld420: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Ducksworld420 right now, and how does that number move?
Ducksworld420 is offline at the moment; the last sighting was 26 days 13 hours ago.
Where does Ducksworld420 sit in the rankings?
Player hours over seven days put Ducksworld420 at #15,973, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on Ducksworld420?
Nothing about gather rate is given in the name of Ducksworld420. Up to 6 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Ducksworld420?
Ducksworld420 runs a procedural map of size 4,500 with seed 52364, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Ducksworld420?
Type client.connect 163.245.199.6:25599 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.