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Rust Insights

Server profile · EU

FireRust TEST SERVER

Offline, with 1 of 10 players on; ranked #6,418 of every public Rust server, the top 29%. It last wiped 24d ago.

Filed under biweekly wipes moddedoxide
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#6,418ranktop 29% · #1913 in EU
24d agolast wipebiweekly schedule
3d 6hnext wipeSun 1 Nov, 06:20 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0016:0017:0018:0019:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304015:0016:0017:0018:0019:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Note: Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 06:20 UTC, in 3d 6h. Its biweekly schedule tag · low confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 3d 6hSun 1 Nov, 06:20 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 17d 6hSun 15 Nov, 06:20 UTC
  4. 31d 6hSun 29 Nov, 06:20 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:20 UTC24d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average2/200
  2. Rusty Moose |EU Low|EU · groups of 6 · biweekly · 8 on average10/200
  3. [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid TimesEU · groups of 5 · biweekly · 3 on average0/100
  4. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average9/250
  5. SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 58 on average27/150
  6. UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average1/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at FireRust TEST SERVER?

At their busiest, its recent wipes drew 2 players on average. 16 hours after the latest wipe, the crowd peaked.

On what schedule does FireRust TEST SERVER wipe?

Too few wipes are on record for FireRust TEST SERVER to confirm its schedule, so the tag guides the prediction. Sunday 1 November at 06:20 UTC is when the next wipe is due. The world you are playing on now was made 24 days 17 hours ago. The tags give wipes as every two weeks.

Server

How well does FireRust TEST SERVER perform?

The 48-hour average for server fps is 38, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 126,237. Memory use peaked at 4,214 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is FireRust TEST SERVER on?

Running on Linux, FireRust TEST SERVER is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is FireRust TEST SERVER, and is it up at the moment?

The last sighting of FireRust TEST SERVER was 27 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 22 of 168 hours up, or 13% of the time. On 15 September 2026 is when Rust Insights first saw it.

What location is listed for FireRust TEST SERVER?

The EU tag is how FireRust TEST SERVER places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 162.55.236.48:29015.

Tags

How should you read the tags listed for FireRust TEST SERVER?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts5 (Group limit): No team may exceed 5 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe are what FireRust TEST SERVER publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature FireRust TEST SERVER?

These Rust Insights lists include FireRust TEST SERVER: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

How many players are on FireRust TEST SERVER right now?

FireRust TEST SERVER was last seen 27 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.

How does FireRust TEST SERVER compare with other Rust servers in the ranking?

FireRust TEST SERVER holds #6,418 for player hours over the last seven days, #1,913 in Europe and in the top 29% of all ranked servers.

Map and rules

What settings and rules apply on FireRust TEST SERVER?

No gather rate appears in the name of FireRust TEST SERVER. Up to 5 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on FireRust TEST SERVER?

FireRust TEST SERVER runs a procedural map of size 4,250 with seed 1471259668, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to FireRust TEST SERVER?

Open the console with F1 in Rust and enter client.connect 162.55.236.48:29015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts5
Group limit No team may exceed 5 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.