Server profile
TomatoPlant
Offline, with 0 of 50 players on; ranked #15,170 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 162.43.86.61:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW26d ago | 4 | – | running | 0 |
| Sat 26 Sep, 12:41 UTC32d ago | 1 | halved by day 1 | 5.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|581/675
- Rustoria.co - EU East Long366/525
- Rusty Moose |EU Main|46/250
- Rustoria.co - EU Main44/250
- Rustafied.com - EU Friday127/200
- Rustoria.co - EU East Medium144/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does TomatoPlant look like once wipe day arrives?
Recent wipes peaked at 2 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
When does TomatoPlant wipe, and how often?
The record of TomatoPlant's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 23 hours have passed since its current world was created.
Server
On what version does TomatoPlant currently run?
Rust network protocol 2635 and build 168909 on Linux is what TomatoPlant runs. Joining needs your game on the same protocol, which Steam updates for you.
Has TomatoPlant stayed online, and is it up now?
TomatoPlant is offline at the moment; the last time it was seen was 2 days ago. It spent 141 of the last 7 full days' 168 hours up, 84% of the time. On 25 September 2026 is when Rust Insights first saw it.
Where does TomatoPlant run from?
A region is not published by TomatoPlant. Rust Insights reports the location a server declares, not the physical place of the machine. 162.43.86.61:28015 is where it answers.
Server tags
How should you read the tags listed for TomatoPlant?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what TomatoPlant publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TomatoPlant?
These Rust Insights lists include TomatoPlant: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TomatoPlant right now, and how does that number move?
TomatoPlant is offline at the moment; the last sighting was 2 days ago. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does TomatoPlant place?
Player hours over seven days put TomatoPlant at #15,170, within the top 69% of the ranked field.
Rules and settings
How is TomatoPlant configured, and what rules apply?
Nothing about gather rate is given in the name of TomatoPlant. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on TomatoPlant?
TomatoPlant runs a procedural map of size 3,300 with seed 1192296, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to TomatoPlant?
Type client.connect 162.43.86.61:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.