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Live edition36,584 playing on 11,612 servers

Rust Insights

Server profile

Rust Server

Online, with 0 of 4 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 4d ago.

Filed under pve
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0017:0002:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctMon 19 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:34 UTC4d ago 0 – running 0
Mon 19 Oct, 14:48 UTC9d ago 0 – 5 days 0
Fri 2 Oct, 17:27 UTC26d ago 4 halved by day 3 16.9 days 0
Thu 24 Sep, 21:12 UTC34d ago 1 halved by day 1 7.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average18/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average7/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average23/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average27/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

When does Rust Server wipe, and how often?

There is no next wipe to predict: Rust Server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 15 hours have passed since its current world was created.

Server

What does performance look like on Rust Server?

The 48-hour average for server fps is 183, and 122 was the lowest seen. The world held a peak of 40,757 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,175 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Rust Server, and is it up at the moment?

Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 4 days 13 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 24 September 2026 is when Rust Insights first saw it.

Where does Rust Server run from?

No region is published by Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 162.43.53.191:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Rust Server?

These tags come from Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rust Server: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Rust Server right now, and how does that number move?

Rust Server shows 0 players at the moment, against 4 slots. Across the past week the mean was 0 players.

How does Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put Rust Server at #15,339, within the top 69% of the ranked field.

Settings and rules

What are the settings and rules for Rust Server?

Nothing about gather rate is given in the name of Rust Server. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on Rust Server?

Rust Server runs a procedural map of size 2,800 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Rust Server?

Open the console with F1 in Rust and enter client.connect 162.43.53.191:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.