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Rust Insights

Server profile

Rust Server

Offline, with 0 of 1 players on; ranked #15,256 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,256ranktop 69%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:36 UTC21d ago 0 – running 0
Wed 16 Sep, 23:44 UTC40d ago 0 – 19 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average814/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average55/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average125/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average469/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average285/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average216/300

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Rust Server?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Rust Server wipe, and on which day?

Too few wipes are on record for Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 18 hours ago.

About the server

On what version does Rust Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Rust Server stayed online, and is it up now?

Offline at the moment, Rust Server was last seen 8 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Rust Server sit?

A region is not published by Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.43.4.88:28015.

Server tags

How should you read the tags listed for Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Rust Server appear?

Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Rust Server look like?

The last time Rust Server was seen online was 8 days 23 hours ago, and it is offline now.

In the ranking of Rust servers, where does Rust Server place?

On player hours for the last seven days, Rust Server sits at #15,256, inside the top 69% of ranked servers.

Settings and rules

What settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on Rust Server?

Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to Rust Server?

Type client.connect 162.43.4.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.