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Rust Insights

Server profile

テストサーバー_ABC田中2テスト

Online, with 0 of 52 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 52 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040005:0014:0023:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC27d ago 0 – running 0
Mon 14 Sep, 00:11 UTC45d ago 0 – 18.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average20/200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average6/550
  3. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average46/200
  4. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average6/100
  5. Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average79/100
  6. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average5/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at テストサーバー_ABC田中2テスト?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does テストサーバー_ABC田中2テスト wipe?

The record of テストサーバー_ABC田中2テスト's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 1 hours ago.

Server details

What does performance look like on テストサーバー_ABC田中2テスト?

Server fps averaged 240 over 48 hours; the lowest reading was 224. The world held a peak of 3,120 entities, counting buildings, deployables and all the rest. It drew as much as 1,149 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does テストサーバー_ABC田中2テスト currently run?

Running on Linux, テストサーバー_ABC田中2テスト is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for テストサーバー_ABC田中2テスト, and is it online?

Right now テストサーバー_ABC田中2テスト is up and running. About 11 days 16 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does テストサーバー_ABC田中2テスト run from?

The name of テストサーバー_ABC田中2テスト points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.43.1.10:28015.

Server tags

How should you read the tags listed for テストサーバー_ABC田中2テスト?

When the game's server browser reads テストサーバー_ABC田中2テスト, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp52 (Max players): The slot count is 52; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does テストサーバー_ABC田中2テスト turn up among the Rust Insights lists and filters?

These Rust Insights lists include テストサーバー_ABC田中2テスト: Best Rust community servers. You will find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of テストサーバー_ABC田中2テスト look like?

テストサーバー_ABC田中2テスト shows 0 players at the moment, against 52 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does テストサーバー_ABC田中2テスト place?

Player hours over seven days put テストサーバー_ABC田中2テスト at #15,349, within the top 69% of the ranked field.

Settings and rules

What are the settings and rules for テストサーバー_ABC田中2テスト?

The name of テストサーバー_ABC田中2テスト does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on テストサーバー_ABC田中2テスト?

テストサーバー_ABC田中2テスト runs a procedural map of size 1,024 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: CraggyIsland.

How to join

How do you connect to テストサーバー_ABC田中2テスト?

To connect, start Rust and enter client.connect 162.43.1.10:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp52
Max players The slot count is 52.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.