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Rust Insights

Server profile

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD

Online, with 0 of 1337 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under 1000x moddedoxide
Launch Rust and join
0/ 1337 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0020:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:52 UTC15d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average21/50
  2. PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 5 on average1/250
  3. TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10EU · groups of 888+ · 1000x · 3 on average2/100
  4. ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average0/30
  5. RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVPgroups of 8+ · 1000x · 2 on average3/150
  6. Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD wipe?

Too few wipes are on record for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 1 hours have passed since its current world was created.

Server

What does performance look like on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

The 48-hour average for server fps is 231, and 220 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 1,858. Memory use peaked at 731 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD on?

The Rust build is network protocol 2635 and build 167781, running on Linux, for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, and is it up at the moment?

Right now ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD is up and running. Going by the uptime figure it gives, its last restart was around 6 days 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 October 2026 is when Rust Insights first saw it.

In which location does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD sit?

No region is published by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 162.248.92.23:28015 is where it answers.

Lists and tags

What is meant by each tag on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1337 (Max players): The slot count is 1,337; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD turn up among the Rust Insights lists and filters?

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Modded Rust servers, explained and Battlefield Rust servers, with figures. You will find it on the server list by applying these filters: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Population

What does the population of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD look like?

Of its 1,337 slots, ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD sit in the rankings?

On player hours for the last seven days, ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD sits at #15,349, inside the top 69% of ranked servers.

Map and rules

What settings and rules apply on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

A 1000x gather rate is what the name of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD states. No group limit is set, so the game's default of 8 players applies. You get battlefield as the game mode, fast PvP with kits and high rates. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD runs a procedural map of size 1,024 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name CraggyIsland.

Join

What is the way to join ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Type client.connect 162.248.92.23:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1337,ptrak,$r?,v2635,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1337
Max players The slot count is 1,337.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.