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Rust Insights

Server profile

Local Livestock Test

Offline, with 1 of 10 players on; ranked #13,287 of every public Rust server, the top 58%. It last wiped 37d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,287ranktop 58%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average513/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average91/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average111/200

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Local Livestock Test wipe?

Its rhythm cannot be read yet: Local Livestock Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 37 days 9 hours have passed since its current world was created.

About the server

On what version does Local Livestock Test currently run?

Rust network protocol 2633 and build 164795 on Windows is what Local Livestock Test runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Local Livestock Test, and is it online?

Offline at the moment, Local Livestock Test was last seen 37 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 September 2026 is when Rust Insights first saw it.

Where does Local Livestock Test run from?

No region is published by Local Livestock Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.239.249.164:28015.

Server tags

Which meanings sit behind the tags on Local Livestock Test?

When the game's server browser reads Local Livestock Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164795 (Build): The game build is 164795; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Local Livestock Test appear?

The Rust Insights lists that carry Local Livestock Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Local Livestock Test look like?

Local Livestock Test is offline at the moment; the last sighting was 37 days 8 hours ago.

In the ranking of Rust servers, where does Local Livestock Test place?

Player hours over seven days put Local Livestock Test at #13,287, within the top 58% of the ranked field.

Map and rules

What settings and rules apply on Local Livestock Test?

Nothing about gather rate is given in the name of Local Livestock Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on Local Livestock Test?

The map on Local Livestock Test is procedural and the game generates it.

How to join

What is the way to join Local Livestock Test?

Type client.connect 162.239.249.164:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164795
Build The game build is 164795.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.