Server profile
Local Dev Server
Offline, with 0 of 10 players on; ranked #15,849 of every public Rust server, the top 72%. It last wiped 28d ago.
Offline 162.230.30.126:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|135/250
- Rustoria.co - EU East Long167/200
- Rusty Moose |EU Main|326/350
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium583/600
- Rustoria.co - EU Main327/350
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Local Dev Server wipe, and on which day?
The record of Local Dev Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 28 days 12 hours ago.
Server details
Which Rust version is Local Dev Server on?
Running on Windows, Local Dev Server is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Has Local Dev Server stayed online, and is it up now?
Offline at the moment, Local Dev Server was last seen 18 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.
Where does Local Dev Server run from?
There is no region published for Local Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 162.230.30.126:28015 is where it answers.
Server tags
What is meant by each tag on Local Dev Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Local Dev Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Local Dev Server?
The Rust Insights lists that carry Local Dev Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Local Dev Server right now?
Local Dev Server was last seen 18 days 23 hours ago and is offline right now.
In the ranking of Rust servers, where does Local Dev Server place?
The player-hours ranking for the last seven days puts Local Dev Server at #15,849, among the top 72% of all ranked servers.
Settings and rules
What settings and rules apply on Local Dev Server?
No gather rate appears in the name of Local Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Dev Server?
The game generates the map on Local Dev Server, which is procedural.
How to join
How can you get onto Local Dev Server?
To connect, start Rust and enter client.connect 162.230.30.126:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.