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Rust Insights

Server profile

Dwack Stagging Test

Offline, with 1 of 1 players on; ranked #15,262 of every public Rust server, the top 64%. It last wiped 36d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#15,262ranktop 64%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:11 UTC36d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average524/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average179/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average249/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average331/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Dwack Stagging Test look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Dwack Stagging Test wipe, and on which day?

The record of Dwack Stagging Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 36 days 15 hours ago.

About the server

Which Rust version is Dwack Stagging Test on?

Running on Windows, Dwack Stagging Test is on Rust network protocol 2633 and build 163272. Joining needs your game on the same protocol, which Steam updates for you.

Has Dwack Stagging Test stayed online, and is it up now?

The last sighting of Dwack Stagging Test was 30 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

Where does Dwack Stagging Test run from?

A region is not published by Dwack Stagging Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 162.206.117.24:28015.

Tags

What is meant by each tag on Dwack Stagging Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163272 (Build): The game build is 163272; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Dwack Stagging Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Dwack Stagging Test turn up among the Rust Insights lists and filters?

Dwack Stagging Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Dwack Stagging Test look like?

Dwack Stagging Test is offline at the moment; the last sighting was 30 days 19 hours ago.

Where does Dwack Stagging Test sit in the rankings?

Player hours over seven days put Dwack Stagging Test at #15,262, within the top 64% of the ranked field.

Rules and settings

What are the settings and rules for Dwack Stagging Test?

Nothing about gather rate is given in the name of Dwack Stagging Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

Which map is live on Dwack Stagging Test?

A procedural map, generated by the game, is what Dwack Stagging Test runs.

Connecting

What is the way to join Dwack Stagging Test?

Type client.connect 162.206.117.24:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163272,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163272
Build The game build is 163272.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.