Server profile · NA · us1
Test
Offline, with 0 of 50 players on; ranked #16,757 of every public Rust server, the top 70%. It last wiped 30d ago.
Offline NA · us1 162.19.95.129:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 22:45 UTC, in 4d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 21hSun 1 Nov, 22:45 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 11d 21hSun 8 Nov, 22:45 UTC
- 18d 21hSun 15 Nov, 22:45 UTC
- 25d 21hSun 22 Nov, 22:45 UTC
- 32d 21hSun 29 Nov, 22:45 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 39d 21hSun 6 Dec, 22:45 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:45 UTC30d ago | 2 | – | running | 0 |
| Thu 24 Sep, 09:21 UTC33d ago | 2 | held half | 3.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Test, what happens on wipe day?
Recent wipes peaked at 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does Test wipe, and how often?
Its tag sets the prediction: too few wipes on Test are on record to confirm the schedule. You can expect the next wipe on Sunday 1 November at 22:45 UTC. This world dates from 30 days 2 hours ago. A weekly wipe schedule is published in its tags.
Server
What Rust version is live on Test?
Rust network protocol 2634 and build 166347 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test stayed online, and is it up now?
The last sighting of Test was 27 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Test sit?
The NA tag places Test in North America, and the region code it carries is us1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.19.95.129:28015.
Server tags
Which meanings sit behind the tags on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts5 (Group limit): A team holds 5 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166347 (Build): The game build is 166347; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus1 (Region code): The region code reads us1; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind Test?
Test and 80 other servers we track all publish a warbandits.gg hostname, so the same operator most likely runs them.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
How many players are on Test right now?
Test is offline at the moment; the last sighting was 27 days 7 hours ago.
In the ranking of Rust servers, where does Test place?
Test holds #16,757 for player hours over the last seven days, #1,679 in North America and in the top 70% of all ranked servers.
Settings and rules
What settings and rules apply on Test?
Nothing about gather rate is given in the name of Test. Up to 5 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
A custom map of size 4,250 is in use on Test; download its published file from this page.
How to join
What is the way to join Test?
Type client.connect 162.19.95.129:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://warbandits.gg/en.
