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Rust Insights

Server profile

Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly

Online, with 0 of 100 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under 2x moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:13 UTC20d ago 1 – running 0
Wed 7 Oct, 16:58 UTC22d ago 2 – 1.6 days 0
Wed 7 Oct, 10:57 UTC22d ago 2 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 838 on average808/900
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average1,086/525
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 378 on average159/200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 348 on average832/750
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average898/960
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average156/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly?

The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

How often does Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly wipe, and on which day?

There is no next wipe to predict: Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 9 hours ago.

Server

How well does Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly perform?

Average server fps over the last 48 hours was 198, with a floor of 112. The world held a peak of 44,944 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,834 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly on?

Running on Linux, Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly, and is it up at the moment?

At the time of this check Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly is online. Going by the uptime figure it gives, its last restart was around 5 days 18 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 5 October 2026.

In which location does Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly sit?

A region is not published by Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 162.19.233.29:25894.

Lists and tags

What is meant by each tag on Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly?

When the game's server browser reads Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly turn up among the Rust Insights lists and filters?

Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Player counts

How many players are on Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly right now?

Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly shows 0 players at the moment, against 100 slots. Across the past week the mean was 0 players.

Where does Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly sit in the rankings?

Player hours over seven days put Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly at #15,327, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly?

The name of Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly says 2x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly?

The game generates the map on Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly: procedural, size 3,000, seed 618226138. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to Elyndor | 2x Vanilla+ | Solo/Duo/Trio | Monthly?

To connect, start Rust and enter client.connect 162.19.233.29:25894 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.