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Rust Insights

Server profile

testserver

Offline, with 0 of 10 players on; ranked #15,478 of every public Rust server, the top 70%. It last wiped 37d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
4 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:55 UTC37d ago 4 – running 1
Tue 22 Sep, 10:58 UTC37d ago 4 – 0.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 78 on average40/280
  2. SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 61 on average9/160
  3. Rustico 3groups of 5 · 9 on average6/100
  4. 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average0/200
  5. РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
  6. Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does testserver look like once wipe day arrives?

Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 3 hours after it started.

When does testserver wipe, and how often?

Too few wipes are on record for testserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 37 days 5 hours ago.

Server details

Which Rust version is testserver on?

Rust network protocol 2633 and build 165217 on Linux is what testserver runs. The same protocol is required to join, and Steam takes care of updating it.

Has testserver stayed online, and is it up now?

Offline at the moment, testserver was last seen 36 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.

Where does testserver run from?

A region is not published by testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.19.204.31:25745.

Server tags

What is meant by each tag on testserver?

These tags come from testserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts6 (Group limit): No team may exceed 6 players; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does testserver appear?

These Rust Insights lists include testserver: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on testserver right now?

The last time testserver was seen online was 36 days 11 hours ago, and it is offline now.

How does testserver compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts testserver at #15,478, among the top 70% of all ranked servers.

Settings and rules

How is testserver configured, and what rules apply?

No gather rate appears in the name of testserver. Up to 6 players can join one group. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on testserver?

A procedural map, generated by the game, is what testserver runs.

Join

How can you get onto testserver?

To connect, start Rust and enter client.connect 162.19.204.31:25745 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts6
Group limit No team may exceed 6 players.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.