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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 75 players on; ranked #15,493 of every public Rust server. It last wiped 44d ago.

Filed under
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak –
#15,493rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 11:31 UTC44d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average562/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average41/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average131/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does A Shockbyte Rust Server look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 44 days 9 hours ago.

Server details

Which Rust version is A Shockbyte Rust Server on?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Shockbyte Rust Server, and is it online?

Offline at the moment, A Shockbyte Rust Server was last seen 42 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.19.159.48:28015.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

A Shockbyte Rust Server is offline at the moment; the last sighting was 42 days 11 hours ago.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,493, inside the top – of ranked servers.

Rules and settings

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server, which is procedural.

Connecting

What is the way to join A Shockbyte Rust Server?

Type client.connect 162.19.159.48:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.