Server profile
Gunner`s World
Online, with 0 of 40 players on; ranked #11,718 of every public Rust server, the top 53%. It last wiped 27d ago.
Online 162.120.3.117:10000 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Gunner`s World wipe, and on which day?
An estimate from the force wipe gives the next wipe on Gunner`s World. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 23 hours ago. Its tags state a monthly wipe schedule.
Server
Does Gunner`s World hold a steady frame rate?
The 48-hour average for server fps is 239, and 234 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 52,263. It drew as much as 2,417 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Gunner`s World currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Gunner`s World. You can only join if your game is on the same protocol; Steam handles that update.
Has Gunner`s World stayed online, and is it up now?
Right now Gunner`s World is up and running. Going by the uptime figure it gives, its last restart was around 5 days 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does Gunner`s World sit?
A region is not published by Gunner`s World. Rust Insights reports the location a server declares, not the physical place of the machine. 162.120.3.117:10000 is where it answers.
Tags
Which meanings sit behind the tags on Gunner`s World?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Gunner`s World publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Gunner`s World appear?
The Rust Insights lists that carry Gunner`s World are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of Gunner`s World look like?
Of its 40 slots, Gunner`s World currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.
How does Gunner`s World compare with other Rust servers in the ranking?
On player hours for the last seven days, Gunner`s World sits at #11,718, inside the top 53% of ranked servers.
Map and rules
What are the settings and rules for Gunner`s World?
Nothing about gather rate is given in the name of Gunner`s World. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.
What is the map on Gunner`s World?
Gunner`s World runs a procedural map of size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Gunner`s World?
To connect, start Rust and enter client.connect 162.120.3.117:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.