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Rust Insights

Server profile

Local test server

Offline, with 0 of 10 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 2d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:32 UTC2d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Local test server look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Local test server wipe, and how often?

Its rhythm cannot be read yet: Local test server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 2 days 4 hours ago.

About the server

On what version does Local test server currently run?

Running on Windows, Local test server is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Local test server, and is it online?

The last sighting of Local test server was 2 days 4 hours ago, and it is offline at present. The last 4 full days gave 1 of 96 hours up, or 1% of the time. On 23 October 2026 is when Rust Insights first saw it.

Where does Local test server run from?

No region is published by Local test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 161.65.148.54:28215.

Lists and tags

What is meant by each tag on Local test server?

When the game's server browser reads Local test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Local test server?

These Rust Insights lists include Local test server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of Local test server look like?

Local test server was last seen 2 days 4 hours ago and is offline right now. Its average over seven days comes to 0 players.

How does Local test server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Local test server at #15,339, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for Local test server?

Nothing about gather rate is given in the name of Local test server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on Local test server?

The map on Local test server is procedural and the game generates it.

Connecting

What is the way to join Local test server?

Type client.connect 161.65.148.54:28215 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.