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Rust Insights

Server profile

TroubleChute

Offline, with 0 of 16 players on; ranked #15,131 of every public Rust server, the top 66%. It last wiped 36d ago.

Filed under
Launch Rust and join
0/ 16 players now 0% full
07-day averagepeak –
#15,131ranktop 66%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 05:12 UTC36d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average443/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average0/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average65/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average0/250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On TroubleChute, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does TroubleChute wipe, and on which day?

Too few wipes are on record for TroubleChute to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 36 days 9 hours ago.

About the server

What Rust version is live on TroubleChute?

The Rust build is network protocol 2631 and build 158021, running on Windows, for TroubleChute. You can only join if your game is on the same protocol; Steam handles that update.

Has TroubleChute stayed online, and is it up now?

Offline at the moment, TroubleChute was last seen 36 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 23 September 2026.

In which location does TroubleChute sit?

A region is not published by TroubleChute. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 161.13.116.81:28015 is where it answers.

Tags

How should you read the tags listed for TroubleChute?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158021 (Build): Build 158021 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what TroubleChute publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature TroubleChute?

The Rust Insights lists that carry TroubleChute are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on TroubleChute right now, and how does that number move?

TroubleChute is offline at the moment; the last sighting was 36 days 9 hours ago.

In the ranking of Rust servers, where does TroubleChute place?

On player hours for the last seven days, TroubleChute sits at #15,131, inside the top 66% of ranked servers.

Settings and rules

What settings and rules apply on TroubleChute?

No gather rate appears in the name of TroubleChute. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on TroubleChute?

The game generates the map on TroubleChute, which is procedural.

Connecting

What is the way to join TroubleChute?

Type client.connect 161.13.116.81:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2631
Protocol Your game must run the same version to join: the protocol is 2631.
cs158021
Build Build 158021 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.