Server profile
RustServer_2626
Online, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 20d ago.
Online 160.251.250.29:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:13 UTC20d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|329/375
- Rustoria.co - EU East Long435/475
- Rusty Moose |EU Main|963/1000
- Rustafied.com - EU Friday53/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main979/1000
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at RustServer_2626?
The average busiest point of its recent wipes was 3 players. 19 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustServer_2626 wipe, and on which day?
The record of RustServer_2626's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 23 hours ago.
Server
Does RustServer_2626 hold a steady frame rate?
The 48-hour average for server fps is 135, and 105 was the lowest seen. The world held a peak of 46,707 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,378 MB. A climbing entity count and low fps are what players experience as lag.
On what version does RustServer_2626 currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustServer_2626. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RustServer_2626, and is it online?
RustServer_2626 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does RustServer_2626 sit?
No region is published by RustServer_2626. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 160.251.250.29:28015.
Tags
Which meanings sit behind the tags on RustServer_2626?
When the game's server browser reads RustServer_2626, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustServer_2626 turn up among the Rust Insights lists and filters?
RustServer_2626 appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on RustServer_2626 right now, and how does that number move?
RustServer_2626 shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.
How does RustServer_2626 compare with other Rust servers in the ranking?
On player hours for the last seven days, RustServer_2626 sits at #15,310, inside the top 69% of ranked servers.
Settings and rules
How is RustServer_2626 configured, and what rules apply?
Nothing about gather rate is given in the name of RustServer_2626. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on RustServer_2626?
RustServer_2626 runs a procedural map of size 3,000 with seed 2011, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join RustServer_2626?
Open the console with F1 in Rust and enter client.connect 160.251.250.29:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.