Server profile
[JP]Rust 1week
Online, with 0 of 100 players on; ranked #8,308 of every public Rust server, the top 37%. It last wiped 24d ago.
Online 160.251.209.245:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:39 UTC24d ago | 1 | – | running | 0 |
| Thu 17 Sep, 13:44 UTC42d ago | 1 | halved by day 1 | 17.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does [JP]Rust 1week look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
How often does [JP]Rust 1week wipe, and on which day?
The record of [JP]Rust 1week's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 22 hours have passed since its current world was created.
About the server
Does [JP]Rust 1week hold a steady frame rate?
Server fps averaged 55 over 48 hours; the lowest reading was 36. At its highest the entity count reached 150,341: buildings, deployables and everything else. Memory use peaked at 4,994 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is [JP]Rust 1week on?
Rust network protocol 2635 and build 168909 on Linux is what [JP]Rust 1week runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [JP]Rust 1week, and is it up at the moment?
Right now [JP]Rust 1week is up and running. Going by the uptime figure it gives, its last restart was around 6 days 8 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [JP]Rust 1week run from?
[JP]Rust 1week publishes no region tag, but Asia is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 160.251.209.245:28015.
Tags
How should you read the tags listed for [JP]Rust 1week?
When the game's server browser reads [JP]Rust 1week, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [JP]Rust 1week?
These Rust Insights lists include [JP]Rust 1week: Best Rust community servers. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of [JP]Rust 1week look like?
At the time of this refresh, [JP]Rust 1week holds 0 players on 100 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 16:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does [JP]Rust 1week place?
The player-hours ranking for the last seven days puts [JP]Rust 1week at #8,308, among the top 37% of all ranked servers.
Map and rules
What are the settings and rules for [JP]Rust 1week?
The name of [JP]Rust 1week does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on [JP]Rust 1week?
[JP]Rust 1week runs a procedural map of size 5,000 with seed 14244812, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto [JP]Rust 1week?
To connect, start Rust and enter client.connect 160.251.209.245:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.