Server profile
RustServer_4380
Online, with 0 of 50 players on; ranked #12,961 of every public Rust server, the top 58%. It last wiped 19d ago.
Online 160.251.203.118:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|61/250
- Rustoria.co - EU East Long101/200
- Rusty Moose |EU Main|295/350
- Rustafied.com - EU Friday17/100
- Rustoria.co - EU Main374/450
- Rustoria.co - EU East Medium284/325
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustServer_4380 wipe, and on which day?
Too few wipes are on record for RustServer_4380 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 2 hours ago.
Server details
What does performance look like on RustServer_4380?
Server fps averaged 94 over 48 hours; the lowest reading was 68. The world held a peak of 53,140 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,567 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does RustServer_4380 currently run?
Running on Linux, RustServer_4380 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RustServer_4380, and is it online?
At the time of this check RustServer_4380 is online. Going by the uptime figure it gives, its last restart was around 7 days 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 10 October 2026 is when Rust Insights first saw it.
In which location does RustServer_4380 sit?
A region is not published by RustServer_4380. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 160.251.203.118:28015 is where it answers.
Tags
What is meant by each tag on RustServer_4380?
When the game's server browser reads RustServer_4380, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustServer_4380?
RustServer_4380 appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on RustServer_4380 right now, and how does that number move?
At the time of this refresh, RustServer_4380 holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 06:00 UTC, with an average of 0 players.
How does RustServer_4380 compare with other Rust servers in the ranking?
Player hours over seven days put RustServer_4380 at #12,961, within the top 58% of the ranked field.
Rules and settings
How is RustServer_4380 configured, and what rules apply?
The name of RustServer_4380 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on RustServer_4380?
RustServer_4380 runs a procedural map of size 3,000 with seed 10219, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto RustServer_4380?
To connect, start Rust and enter client.connect 160.251.203.118:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.