Server profile
RustServer_19396
Online, with 0 of 20 players on; ranked #11,468 of every public Rust server, the top 51%. It last wiped 27d ago.
Online 160.251.202.139:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:08 UTC27d ago | 2 | – | running | 0 |
| Fri 18 Sep, 01:38 UTC41d ago | 1 | halved by day 8 | 14.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|346/400
- Rustoria.co - EU East Long454/500
- Rusty Moose |EU Main|985/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main983/1000
- Rustoria.co - US Main43/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RustServer_19396 look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 8.
On what schedule does RustServer_19396 wipe?
The record of RustServer_19396's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 12 hours ago.
About the server
How well does RustServer_19396 perform?
Server fps averaged 69 over 48 hours; the lowest reading was 50. At its highest the entity count reached 67,598: buildings, deployables and everything else. The highest memory figure was 2,905 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is RustServer_19396 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_19396 runs. The same protocol is required to join, and Steam takes care of updating it.
Has RustServer_19396 stayed online, and is it up now?
At the time of this check RustServer_19396 is online. The uptime it reports puts the last restart at about 5 days 18 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for RustServer_19396?
No region is published by RustServer_19396. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 160.251.202.139:28015 is where it answers.
Server tags
How should you read the tags listed for RustServer_19396?
These tags come from RustServer_19396 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustServer_19396 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry RustServer_19396 are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of RustServer_19396 look like?
At the time of this refresh, RustServer_19396 holds 0 players on 20 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 0 players.
Where does RustServer_19396 sit in the rankings?
On player hours for the last seven days, RustServer_19396 sits at #11,468, inside the top 51% of ranked servers.
Map and rules
How is RustServer_19396 configured, and what rules apply?
The name of RustServer_19396 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on RustServer_19396?
RustServer_19396 runs a procedural map of size 3,550 with seed 1495466692, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto RustServer_19396?
To connect, start Rust and enter client.connect 160.251.202.139:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.