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Rust Insights

Server profile

RustServer_14668

Online, with 0 of 50 players on; ranked #10,436 of every public Rust server, the top 47%. It last wiped 23d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#10,436ranktop 47%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average818/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average133/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average511/575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average322/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average239/325

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does RustServer_14668 wipe?

Too few wipes are on record for RustServer_14668 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 17 hours have passed since its current world was created.

About the server

Does RustServer_14668 hold a steady frame rate?

Average server fps over the last 48 hours was 100, with a floor of 81. Buildings, deployables and the rest took the entity count as high as 48,164. Memory use peaked at 2,178 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustServer_14668 on?

Running on Linux, RustServer_14668 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has RustServer_14668 stayed online, and is it up now?

Right now RustServer_14668 is up and running. About 4 days 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 4 October 2026.

In which location does RustServer_14668 sit?

No region is published by RustServer_14668. Rust Insights reports the location a server declares, not the physical place of the machine. 160.251.199.112:28015 is where it answers.

Server tags

What is meant by each tag on RustServer_14668?

These tags come from RustServer_14668 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does RustServer_14668 turn up among the Rust Insights lists and filters?

RustServer_14668 appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on RustServer_14668 right now?

Of its 50 slots, RustServer_14668 currently has 0 filled. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 1 players.

Where does RustServer_14668 sit in the rankings?

Player hours over seven days put RustServer_14668 at #10,436, within the top 47% of the ranked field.

Rules and settings

What are the settings and rules for RustServer_14668?

No gather rate appears in the name of RustServer_14668. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on RustServer_14668?

Size 3,000 and seed 11817 define the procedural map on RustServer_14668, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join RustServer_14668?

Type client.connect 160.251.199.112:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.