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Rust Insights

Server profile

==RUST_SERVER_NAME==

Offline, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under pve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average21/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average34/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average18/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average6/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average42/200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe days

How often does ==RUST_SERVER_NAME== wipe, and on which day?

The record of ==RUST_SERVER_NAME=='s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 6 days 8 hours ago.

Server

Which Rust version is ==RUST_SERVER_NAME== on?

Running on Linux, ==RUST_SERVER_NAME== is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is ==RUST_SERVER_NAME==, and is it up at the moment?

Offline at the moment, ==RUST_SERVER_NAME== was last seen 6 days 7 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 23 October 2026 is when Rust Insights first saw it.

What location is listed for ==RUST_SERVER_NAME==?

A region is not published by ==RUST_SERVER_NAME==. Rust Insights reports the location a server declares, not the physical place of the machine. 160.251.197.100:28015 is where it answers.

Tags

How should you read the tags listed for ==RUST_SERVER_NAME==?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another are what ==RUST_SERVER_NAME== publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does ==RUST_SERVER_NAME== turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ==RUST_SERVER_NAME== are Best Rust community servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of ==RUST_SERVER_NAME== look like?

==RUST_SERVER_NAME== was last seen 6 days 7 hours ago and is offline right now. Its average over seven days comes to 0 players.

Where does ==RUST_SERVER_NAME== sit in the rankings?

The player-hours ranking for the last seven days puts ==RUST_SERVER_NAME== at #15,335, among the top 69% of all ranked servers.

Map and rules

How is ==RUST_SERVER_NAME== configured, and what rules apply?

Nothing about gather rate is given in the name of ==RUST_SERVER_NAME==. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on ==RUST_SERVER_NAME==?

The game generates the map on ==RUST_SERVER_NAME==: procedural, size 3,500, seed 141127248. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join ==RUST_SERVER_NAME==?

Type client.connect 160.251.197.100:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.