Server profile
==RUST_SERVER_NAME==
Offline, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 160.251.197.100:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly21/200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding34/200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding18/200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly6/150
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍42/200
- [EU/GER] Rust Norddeutschland PVE6/100
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ==RUST_SERVER_NAME== wipe, and on which day?
The record of ==RUST_SERVER_NAME=='s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 6 days 8 hours ago.
Server
Which Rust version is ==RUST_SERVER_NAME== on?
Running on Linux, ==RUST_SERVER_NAME== is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ==RUST_SERVER_NAME==, and is it up at the moment?
Offline at the moment, ==RUST_SERVER_NAME== was last seen 6 days 7 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 23 October 2026 is when Rust Insights first saw it.
What location is listed for ==RUST_SERVER_NAME==?
A region is not published by ==RUST_SERVER_NAME==. Rust Insights reports the location a server declares, not the physical place of the machine. 160.251.197.100:28015 is where it answers.
Tags
How should you read the tags listed for ==RUST_SERVER_NAME==?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another are what ==RUST_SERVER_NAME== publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ==RUST_SERVER_NAME== turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ==RUST_SERVER_NAME== are Best Rust community servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of ==RUST_SERVER_NAME== look like?
==RUST_SERVER_NAME== was last seen 6 days 7 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does ==RUST_SERVER_NAME== sit in the rankings?
The player-hours ranking for the last seven days puts ==RUST_SERVER_NAME== at #15,335, among the top 69% of all ranked servers.
Map and rules
How is ==RUST_SERVER_NAME== configured, and what rules apply?
Nothing about gather rate is given in the name of ==RUST_SERVER_NAME==. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on ==RUST_SERVER_NAME==?
The game generates the map on ==RUST_SERVER_NAME==: procedural, size 3,500, seed 141127248. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join ==RUST_SERVER_NAME==?
Type client.connect 160.251.197.100:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.