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Rust Insights

Server profile

OKAWAServer_JP_PvE

Online, with 2 of 100 players on; ranked #1,329 of every public Rust server, the top 6%. It last wiped 27d ago.

Filed under
Launch Rust and join Website
2/ 100 players now 2% full
57-day averagepeak 17
#1,329ranktop 6%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0007:0016:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 6% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
45 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UTC27d ago 46 – running 30
Thu 1 Oct, 23:05 UTC FW27d ago 44 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average270/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average723/800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average804/900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average629/725

The short version

Quick answers

From the figures on this page.

Wipe days

On OKAWAServer_JP_PvE, what happens on wipe day?

At their busiest, its recent wipes drew 45 players on average. The peak crowd on this wipe came 44 hours after it started.

How often does OKAWAServer_JP_PvE wipe, and on which day?

Too few wipes are on record for OKAWAServer_JP_PvE to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 10 hours ago.

Server

How well does OKAWAServer_JP_PvE perform?

Average server fps over the last 48 hours was 38, with a floor of 28. At its highest the entity count reached 192,823: buildings, deployables and everything else. The highest memory figure was 6,964 MB. A climbing entity count and low fps are what players experience as lag.

On what version does OKAWAServer_JP_PvE currently run?

Rust network protocol 2635 and build 168909 on Linux is what OKAWAServer_JP_PvE runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for OKAWAServer_JP_PvE, and is it online?

Right now OKAWAServer_JP_PvE is up and running. The uptime it reports puts the last restart at about 5 days 22 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does OKAWAServer_JP_PvE sit?

There is no region published for OKAWAServer_JP_PvE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 160.251.175.229:28015.

Lists and tags

How should you read the tags listed for OKAWAServer_JP_PvE?

When the game's server browser reads OKAWAServer_JP_PvE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does OKAWAServer_JP_PvE appear?

OKAWAServer_JP_PvE appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on OKAWAServer_JP_PvE right now, and how does that number move?

Of its 100 slots, OKAWAServer_JP_PvE currently has 2 filled. A weekly average of 5 players goes with a peak of 17. Look at the last 48 hours and the peak hour is 14:00 UTC, at 12 players on average.

In the ranking of Rust servers, where does OKAWAServer_JP_PvE place?

The player-hours ranking for the last seven days puts OKAWAServer_JP_PvE at #1,329, among the top 6% of all ranked servers.

Map and rules

How is OKAWAServer_JP_PvE configured, and what rules apply?

The name of OKAWAServer_JP_PvE does not state a gather rate. Up to 16 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on OKAWAServer_JP_PvE?

OKAWAServer_JP_PvE runs a procedural map of size 4,500 with seed 4180011, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto OKAWAServer_JP_PvE?

Open the console with F1 in Rust and enter client.connect 160.251.175.229:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/mRc2TvcSsA.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts16
Group limit Team size is capped at 16.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.