Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on. It last wiped 44d ago.
Offline 16.98.34.128:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|242/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU East Long151/200
- Rustoria.co - EU East Medium60/200
- Rustafied.com - EU Friday34/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record of Name of Server as Shown on the Client Server List's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 44 days 21 hours have passed since its current world was created.
About the server
Which Rust version is Name of Server as Shown on the Client Server List on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Name of Server as Shown on the Client Server List. You can only join if your game is on the same protocol; Steam handles that update.
Has Name of Server as Shown on the Client Server List stayed online, and is it up now?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 44 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 16.98.34.128:28015.
Server tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Name of Server as Shown on the Client Server List look like?
The last time Name of Server as Shown on the Client Server List was seen online was 44 days 19 hours ago, and it is offline now.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Connecting
How can you get onto Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 16.98.34.128:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.