Server profile · NA
GRIMMZONE Test Server PVE
Offline, with 0 of 100 players on; ranked #15,102 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline NA 159.250.24.104:28044 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:18 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 11:30 UTC28d ago | 1 | – | 15.1 days | 0 |
| Wed 30 Sep, 12:42 UTC29d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On GRIMMZONE Test Server PVE, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does GRIMMZONE Test Server PVE wipe, and on which day?
The only wipe on GRIMMZONE Test Server PVE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 2 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
On what version does GRIMMZONE Test Server PVE currently run?
Rust network protocol 2634 and build 167781 on Windows is what GRIMMZONE Test Server PVE runs. The same protocol is required to join, and Steam takes care of updating it.
Has GRIMMZONE Test Server PVE stayed online, and is it up now?
The last sighting of GRIMMZONE Test Server PVE was 13 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 30 September 2026.
In which location does GRIMMZONE Test Server PVE sit?
Its NA tag is what GRIMMZONE Test Server PVE uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 159.250.24.104:28044.
Lists and tags
Which meanings sit behind the tags on GRIMMZONE Test Server PVE?
When the game's server browser reads GRIMMZONE Test Server PVE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does GRIMMZONE Test Server PVE turn up among the Rust Insights lists and filters?
These Rust Insights lists include GRIMMZONE Test Server PVE: Best Rust community servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
How many players are on GRIMMZONE Test Server PVE right now, and how does that number move?
GRIMMZONE Test Server PVE was last seen 13 days 1 hours ago and is offline right now.
Where does GRIMMZONE Test Server PVE sit in the rankings?
In North America, GRIMMZONE Test Server PVE is #1,556; across all ranked servers it is #15,102 on seven-day player hours, in the top 70%.
Rules and settings
How is GRIMMZONE Test Server PVE configured, and what rules apply?
No gather rate appears in the name of GRIMMZONE Test Server PVE. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on GRIMMZONE Test Server PVE?
GRIMMZONE Test Server PVE runs a procedural map of size 4,000 with seed 1125583723, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto GRIMMZONE Test Server PVE?
Type client.connect 159.250.24.104:28044 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
