Skip to the story

Live edition38,680 playing on 11,699 servers

Rust Insights

Server profile · NA

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q

Online, with 0 of 100 players on; ranked #3,946 of every public Rust server, the top 18%. It last wiped 12d ago.

Filed under biweekly wipes
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
17-day averagepeak 3
#3,946ranktop 18% · #655 in NA
12d agolast wipebiweekly schedule
1d 12hnext wipeFri 30 Oct, 15:00 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608003:0012:0021:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 15:00 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

13.9 days usual gap between real wipes
67% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 1d 12hFri 30 Oct, 15:00 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hFri 13 Nov, 15:00 UTC
  4. 29d 12hFri 27 Nov, 15:00 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hFri 11 Dec, 15:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:00 UTC12d ago 5 – running 1
Thu 15 Oct, 21:43 UTC13d ago 5 – 0.7 days 0
Thu 1 Oct, 19:33 UTC FW27d ago 2 held half 14.1 days 0
Thu 17 Sep, 21:39 UTC41d ago 2 held half 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 96 on average43/200
  2. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 66 on average55/200
  3. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average48/100
  4. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 39 on average22/200
  5. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average15/200
  6. Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 26 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe days

On GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, what happens on wipe day?

The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 4 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

How often does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q wipe, and on which day?

The prediction for GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Friday 30 October at 15:00 UTC. This world dates from 12 days 11 hours ago. The tags give wipes as every two weeks.

About the server

How well does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q perform?

Server fps averaged 45 over 48 hours; the lowest reading was 3. At its highest the entity count reached 116,796: buildings, deployables and everything else. The highest memory figure was 3,669 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

Rust network protocol 2635 and build 168909 on Windows is what GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, and is it online?

At the time of this check GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is online. The uptime it reports puts the last restart at about 15 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q run from?

Its NA tag is what GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 159.250.24.104:28014 is where it answers.

Server tags

How should you read the tags listed for GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

These tags come from GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear?

The Rust Insights lists that carry GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q are Best Rust community servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What does the population of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q look like?

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q shows 0 players at the moment, against 100 slots. The seven-day average is 1 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 20:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q place?

In North America, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is #655; across all ranked servers it is #3,946 on seven-day player hours, in the top 18%.

Rules and settings

What settings and rules apply on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

Nothing about gather rate is given in the name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

Size 4,000 and seed 1310933121 define the procedural map on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

Open the console with F1 in Rust and enter client.connect 159.250.24.104:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://grimmzone.com.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.