Server profile
Test
Offline, with 1 of 2 players on; ranked #14,547 of every public Rust server, the top 61%. It last wiped 28d ago.
Offline 159.224.181.98:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|828/850
- Rustoria.co - EU Main59/250
- Rusty Moose |EU Main|126/250
- Rustoria.co - EU East Long533/575
- Rustoria.co - EU East Medium317/350
- Rustafied.com - EU Friday226/325
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 28 days 10 hours ago.
Server details
What Rust version is live on Test?
Rust network protocol 2634 and build 166142 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test, and is it online?
Offline at the moment, Test was last seen 28 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.
In which location does Test sit?
A region is not published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 159.224.181.98:28015.
Tags
What is meant by each tag on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166142 (Build): The game build is 166142; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
The last time Test was seen online was 28 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
On player hours for the last seven days, Test sits at #14,547, inside the top 61% of ranked servers.
Rules and settings
What are the settings and rules for Test?
The name of Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Connecting
How can you get onto Test?
Open the console with F1 in Rust and enter client.connect 159.224.181.98:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.