Server profile
Corrupted Wilds
Online, with 0 of 50 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 17d ago.
Online 159.196.193.162:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:59 UTC17d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium41/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Corrupted Wilds, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
When does Corrupted Wilds wipe, and how often?
The record of Corrupted Wilds's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 23 hours ago.
Server details
What does performance look like on Corrupted Wilds?
The 48-hour average for server fps is 91, and 77 was the lowest seen. The world held a peak of 116,087 entities, counting buildings, deployables and all the rest. It drew as much as 6,025 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Corrupted Wilds currently run?
Running on Windows, Corrupted Wilds is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
Has Corrupted Wilds stayed online, and is it up now?
Corrupted Wilds is currently reachable and online. Going by the uptime figure it gives, its last restart was around 17 days 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 19 September 2026.
Where does Corrupted Wilds run from?
No region is published by Corrupted Wilds. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 159.196.193.162:28015.
Server tags
Which meanings sit behind the tags on Corrupted Wilds?
When the game's server browser reads Corrupted Wilds, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Corrupted Wilds turn up among the Rust Insights lists and filters?
Corrupted Wilds appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Corrupted Wilds right now?
Corrupted Wilds shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.
Where does Corrupted Wilds sit in the rankings?
The player-hours ranking for the last seven days puts Corrupted Wilds at #15,351, among the top 69% of all ranked servers.
Settings and rules
How is Corrupted Wilds configured, and what rules apply?
No gather rate appears in the name of Corrupted Wilds. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Corrupted Wilds?
Corrupted Wilds runs a procedural map of size 4,500 with seed 110122, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Corrupted Wilds?
Type client.connect 159.196.193.162:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.