Server profile · OC
Testing
Offline, with 0 of 44 players on; ranked #15,954 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline OC 159.196.14.186:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Friday 30 October, 02:13 UTC, in 22h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Testing wipe?
An estimate from weekly: 7 days after its last wipe gives the next wipe on Testing. A wipe is expected on Friday 30 October at 02:13 UTC. The world you are playing on now was made 27 days 1 hours ago. The tags list wipes as weekly.
Server details
On what version does Testing currently run?
Rust network protocol 2634 and build 166494 on Windows is what Testing runs. The same protocol is required to join, and Steam takes care of updating it.
Has Testing stayed online, and is it up now?
The last sighting of Testing was 26 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.
In which location does Testing sit?
The OC tag is how Testing places itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 159.196.14.186:28015.
Tags
Which meanings sit behind the tags on Testing?
When the game's server browser reads Testing, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp44 (Max players): 44 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Find it in the browser under Oceania. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Testing turn up among the Rust Insights lists and filters?
These Rust Insights lists include Testing: Oceania Rust servers, Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on Testing right now, and how does that number move?
Testing was last seen 26 days 2 hours ago and is offline right now.
In the ranking of Rust servers, where does Testing place?
Testing holds #15,954 for player hours over the last seven days, #195 in Oceania and in the top 70% of all ranked servers.
Rules and settings
What settings and rules apply on Testing?
No gather rate appears in the name of Testing. Groups can reach 8 players, which is the default in the game. battlefield is the game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Testing?
The map on Testing is procedural and the game generates it.
Join
How can you get onto Testing?
To connect, start Rust and enter client.connect 159.196.14.186:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.