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Live edition32,263 playing on 11,648 servers

Rust Insights

Server profile

Vanity Testing

Online, with 0 of 40 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 31d ago.

Filed under duo vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 40 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304005:0014:0023:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:54 UTC31d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average2/100
  2. DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average0/100
  3. 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 20 on average23/200
  4. 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average3/550
  5. TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average2/100
  6. 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average0/550

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Vanity Testing, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Vanity Testing wipe, and how often?

Its rhythm cannot be read yet: Vanity Testing has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 31 days 5 hours ago.

Server

What does performance look like on Vanity Testing?

The 48-hour average for server fps is 30, and 14 was the lowest seen. The world held a peak of 103,000 entities, counting buildings, deployables and all the rest. It drew as much as 3,208 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Vanity Testing currently run?

Rust network protocol 2635 and build 169070 on Linux is what Vanity Testing runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Vanity Testing, and is it online?

Vanity Testing is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 days 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Vanity Testing?

A region is not published by Vanity Testing. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 158.69.220.93:28015.

Tags

What is meant by each tag on Vanity Testing?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): It holds 40 slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs169070 (Build): The game build is 169070; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; alloy (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Vanity Testing publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Vanity Testing?

Vanity Testing appears among the following Rust Insights lists: Duo servers: group limit 2 and Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

Population

How many players are on Vanity Testing right now, and how does that number move?

At the time of this refresh, Vanity Testing holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.

How does Vanity Testing compare with other Rust servers in the ranking?

On player hours for the last seven days, Vanity Testing sits at #15,349, inside the top 69% of ranked servers. Within its duo group, the position is #366.

Settings and rules

What are the settings and rules for Vanity Testing?

No gather rate appears in the name of Vanity Testing. Groups are capped at 2 players under the name duo. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is off.

Which map is live on Vanity Testing?

Size 4,000 and seed 1337 define the procedural map on Vanity Testing, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Join

How can you get onto Vanity Testing?

To connect, start Rust and enter client.connect 158.69.220.93:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://vanity.gg.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy

Game

gmvanilla
Game mode This server runs vanilla survival.
mp40
Max players It holds 40 slots.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs169070
Build The game build is 169070.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Other

alloy
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.