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Rust Insights

Server profile

Testserver

Offline, with 1 of 10 players on; ranked #14,322 of every public Rust server, the top 65%. It last wiped 16d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,322ranktop 65%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctThu 8 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:54 UTC16d ago 1 – running 1
Thu 8 Oct, 07:08 UTC20d ago 1 – 4.4 days 1
Tue 22 Sep, 13:11 UTC36d ago 1 held half 15.7 days 0
Thu 17 Sep, 07:42 UTC41d ago 1 held half 5.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Testserver?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Testserver wipe, and how often?

No next wipe can be predicted for Testserver, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 16 days 4 hours ago.

Server details

What Rust version is live on Testserver?

The Rust build is network protocol 2634 and build 167781, running on Windows, for Testserver. Joining needs your game on the same protocol, which Steam updates for you.

Has Testserver stayed online, and is it up now?

The last sighting of Testserver was 8 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for Testserver?

A region is not published by Testserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 158.174.22.56:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Testserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Testserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Testserver?

These Rust Insights lists include Testserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Testserver right now, and how does that number move?

Testserver was last seen 8 days 4 hours ago and is offline right now.

In the ranking of Rust servers, where does Testserver place?

The player-hours ranking for the last seven days puts Testserver at #14,322, among the top 65% of all ranked servers.

Settings and rules

How is Testserver configured, and what rules apply?

No gather rate appears in the name of Testserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join Testserver?

To connect, start Rust and enter client.connect 158.174.22.56:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.