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Rust Insights

Server profile

Rust 1% upkeep - minis spawn on road

Online, with 0 of 50 players on; ranked #5,579 of every public Rust server, the top 25%. It last wiped 2d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#5,579ranktop 25%
2d agolast wipemonthly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

16.7 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 14

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:56 UTC2d ago 2 – running 0
Thu 8 Oct, 17:19 UTC19d ago 2 halved by day 14 16.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average51/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average26/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average82/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 60 on average200/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Rust 1% upkeep - minis spawn on road?

The average busiest point of its recent wipes was 2 players. 6 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 14.

How often does Rust 1% upkeep - minis spawn on road wipe, and on which day?

Each month Rust 1% upkeep - minis spawn on road wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 2 days 22 hours ago. Wipes run monthly, as its tags say.

About the server

Does Rust 1% upkeep - minis spawn on road hold a steady frame rate?

The 48-hour average for server fps is 100, and 75 was the lowest seen. The world held a peak of 125,041 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,640 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Rust 1% upkeep - minis spawn on road on?

Running on Linux, Rust 1% upkeep - minis spawn on road is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust 1% upkeep - minis spawn on road, and is it up at the moment?

At the time of this check Rust 1% upkeep - minis spawn on road is online. About 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 8 October 2026.

In which location does Rust 1% upkeep - minis spawn on road sit?

There is no region published for Rust 1% upkeep - minis spawn on road. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.95.89:25301.

Server tags

How should you read the tags listed for Rust 1% upkeep - minis spawn on road?

These tags come from Rust 1% upkeep - minis spawn on road and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rust 1% upkeep - minis spawn on road appear?

These Rust Insights lists include Rust 1% upkeep - minis spawn on road: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

How many players are on Rust 1% upkeep - minis spawn on road right now, and how does that number move?

Of its 50 slots, Rust 1% upkeep - minis spawn on road currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 20:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does Rust 1% upkeep - minis spawn on road place?

On player hours for the last seven days, Rust 1% upkeep - minis spawn on road sits at #5,579, inside the top 25% of ranked servers.

Map and rules

What are the settings and rules for Rust 1% upkeep - minis spawn on road?

The name of Rust 1% upkeep - minis spawn on road does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Rust 1% upkeep - minis spawn on road?

Size 4,500 and seed 6 define the procedural map on Rust 1% upkeep - minis spawn on road, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to Rust 1% upkeep - minis spawn on road?

Type client.connect 157.85.95.89:25301 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.