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Rust Insights

Server profile

MOXESRUST | CUSTOM MAP | 2X | MAX 3

Online, with 0 of 100 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:45 UTC14d ago 2 – running 0
Tue 13 Oct, 08:11 UTC16d ago 1 – 1.3 days 0
Mon 12 Oct, 16:00 UTC16d ago 1 – 0.7 days 0
Sun 11 Oct, 20:24 UTC17d ago 1 – 0.8 days 0
Sun 11 Oct, 13:47 UTC17d ago 1 – 0.3 days 0
Sat 10 Oct, 15:10 UTC18d ago 1 – 0.9 days 0
Wed 7 Oct, 12:28 UTC22d ago 1 halved by day 2 3.1 days 0
Wed 7 Oct, 06:10 UTC22d ago 1 – 0.3 days 0
Mon 5 Oct, 18:52 UTC23d ago 1 – 1.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 824 on average794/800
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average461/450
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average106/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average170/185
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average1,034/1090
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average182/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does MOXESRUST | CUSTOM MAP | 2X | MAX 3 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 19 hours into the latest wipe, the crowd on the server reached its peak.

When does MOXESRUST | CUSTOM MAP | 2X | MAX 3 wipe, and how often?

MOXESRUST | CUSTOM MAP | 2X | MAX 3 wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 14 days 20 hours ago.

Server

How well does MOXESRUST | CUSTOM MAP | 2X | MAX 3 perform?

Average server fps over the last 48 hours was 119, with a floor of 116. The world held a peak of 15,596 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,542 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is MOXESRUST | CUSTOM MAP | 2X | MAX 3 on?

Rust network protocol 2635 and build 167781 on Linux is what MOXESRUST | CUSTOM MAP | 2X | MAX 3 runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for MOXESRUST | CUSTOM MAP | 2X | MAX 3, and is it online?

At the time of this check MOXESRUST | CUSTOM MAP | 2X | MAX 3 is online. The uptime it reports puts the last restart at about 3 days ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 5 October 2026 is when Rust Insights first saw it.

Where does MOXESRUST | CUSTOM MAP | 2X | MAX 3 run from?

No region is published by MOXESRUST | CUSTOM MAP | 2X | MAX 3. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.95.221:27057 is where it answers.

Tags

What is meant by each tag on MOXESRUST | CUSTOM MAP | 2X | MAX 3?

When the game's server browser reads MOXESRUST | CUSTOM MAP | 2X | MAX 3, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature MOXESRUST | CUSTOM MAP | 2X | MAX 3?

These Rust Insights lists include MOXESRUST | CUSTOM MAP | 2X | MAX 3: Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population history

How many players are on MOXESRUST | CUSTOM MAP | 2X | MAX 3 right now, and how does that number move?

MOXESRUST | CUSTOM MAP | 2X | MAX 3 shows 0 players at the moment, against 100 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does MOXESRUST | CUSTOM MAP | 2X | MAX 3 place?

On player hours for the last seven days, MOXESRUST | CUSTOM MAP | 2X | MAX 3 sits at #15,318, inside the top 69% of ranked servers.

Map and rules

How is MOXESRUST | CUSTOM MAP | 2X | MAX 3 configured, and what rules apply?

Going by its name, MOXESRUST | CUSTOM MAP | 2X | MAX 3 gathers at 2x. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on MOXESRUST | CUSTOM MAP | 2X | MAX 3?

MOXESRUST | CUSTOM MAP | 2X | MAX 3 runs a procedural map of size 1,850 with seed 2147483647, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

What is the way to join MOXESRUST | CUSTOM MAP | 2X | MAX 3?

To connect, start Rust and enter client.connect 157.85.95.221:27057 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.