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Rust Insights

Server profile

RUSTAMAN 2X | SOLO/DUO/TRIO

Online, with 0 of 40 players on; ranked #7,838 of every public Rust server, the top 35%. It last wiped 8d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#7,838ranktop 35%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0020:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.4 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:56 UTC8d ago 2 – running 2
Sat 17 Oct, 06:57 UTC10d ago 2 held half 2.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 720 on average352/400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 539 on average198/225
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 347 on average204/250
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 323 on average75/150
  5. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average7/100
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 297 on average108/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On RUSTAMAN 2X | SOLO/DUO/TRIO, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does RUSTAMAN 2X | SOLO/DUO/TRIO wipe?

Too few wipes are on record for RUSTAMAN 2X | SOLO/DUO/TRIO to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 8 days 8 hours have passed since its current world was created.

About the server

What does performance look like on RUSTAMAN 2X | SOLO/DUO/TRIO?

The 48-hour average for server fps is 131, and 33 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 63,043. The highest memory figure was 7,211 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does RUSTAMAN 2X | SOLO/DUO/TRIO currently run?

Running on Linux, RUSTAMAN 2X | SOLO/DUO/TRIO is on Rust network protocol 2635 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

Has RUSTAMAN 2X | SOLO/DUO/TRIO stayed online, and is it up now?

Right now RUSTAMAN 2X | SOLO/DUO/TRIO is up and running. The uptime it reports puts the last restart at about 4 days 9 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 15 October 2026.

In which location does RUSTAMAN 2X | SOLO/DUO/TRIO sit?

A region is not published by RUSTAMAN 2X | SOLO/DUO/TRIO. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.95.147:20000.

Server tags

What is meant by each tag on RUSTAMAN 2X | SOLO/DUO/TRIO?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RUSTAMAN 2X | SOLO/DUO/TRIO publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RUSTAMAN 2X | SOLO/DUO/TRIO turn up among the Rust Insights lists and filters?

These Rust Insights lists include RUSTAMAN 2X | SOLO/DUO/TRIO: Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

How many players are on RUSTAMAN 2X | SOLO/DUO/TRIO right now?

At the time of this refresh, RUSTAMAN 2X | SOLO/DUO/TRIO holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does RUSTAMAN 2X | SOLO/DUO/TRIO place?

On player hours for the last seven days, RUSTAMAN 2X | SOLO/DUO/TRIO sits at #7,838, inside the top 35% of ranked servers.

Map and rules

What are the settings and rules for RUSTAMAN 2X | SOLO/DUO/TRIO?

A 2x gather rate is what the name of RUSTAMAN 2X | SOLO/DUO/TRIO states. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on RUSTAMAN 2X | SOLO/DUO/TRIO?

The game generates the map on RUSTAMAN 2X | SOLO/DUO/TRIO: procedural, size 3,500, seed 471471404. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join RUSTAMAN 2X | SOLO/DUO/TRIO?

To connect, start Rust and enter client.connect 157.85.95.147:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.