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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 40 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 23d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,960ranktop 71%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.1 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 0 – running 0
Thu 1 Oct, 19:32 UTC FW27d ago 2 held half 3.9 days 0
Thu 24 Sep, 16:49 UTC34d ago 2 held half 7.1 days 0
Mon 14 Sep, 11:38 UTC44d ago 3 halved by day 5 10.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average348/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 67% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 5.

On what schedule does A Shockbyte Rust Server wipe?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 17 hours ago.

Server

On what version does A Shockbyte Rust Server currently run?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

Has A Shockbyte Rust Server stayed online, and is it up now?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 23 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

Where does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.95.12:21517.

Lists and tags

How should you read the tags listed for A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 23 days 17 hours ago.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,960, inside the top 71% of ranked servers.

Settings and rules

What settings and rules apply on A Shockbyte Rust Server?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on A Shockbyte Rust Server?

Size 4,500 and seed 3567 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to A Shockbyte Rust Server?

Type client.connect 157.85.95.12:21517 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.