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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 21 hours ago.

Server details

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 236, and 227 was the lowest seen. At its highest the entity count reached 8,220: buildings, deployables and everything else. It drew as much as 2,531 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does A Shockbyte Rust Server currently run?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

A Shockbyte Rust Server is currently reachable and online. About 2 days 19 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 10 October 2026.

What location is listed for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.95.110:27513.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on A Shockbyte Rust Server right now, and how does that number move?

Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put A Shockbyte Rust Server at #15,338, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.95.110:27513 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.