Server profile
US West MegaSack
Offline, with 0 of 75 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 9d ago.
Offline 157.85.94.47:23334 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:57 UTC9d ago | 0 | – | running | 0 |
| Tue 29 Sep, 16:18 UTC29d ago | 1 | halved by day 1 | 20.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On US West MegaSack, what happens on wipe day?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
When does US West MegaSack wipe, and how often?
The record of US West MegaSack's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 6 hours ago.
Server
On what version does US West MegaSack currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for US West MegaSack. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for US West MegaSack, and is it online?
Offline at the moment, US West MegaSack was last seen 6 days 20 hours ago. It spent 17 of the last 7 full days' 168 hours up, 10% of the time. Rust Insights first logged this server on 29 September 2026.
Where does US West MegaSack run from?
US West MegaSack publishes no region tag, but North America is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.94.47:23334.
Server tags
What is meant by each tag on US West MegaSack?
These tags come from US West MegaSack and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does US West MegaSack turn up among the Rust Insights lists and filters?
US West MegaSack appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on US West MegaSack right now, and how does that number move?
US West MegaSack was last seen 6 days 20 hours ago and is offline right now. Across the past week the mean was 0 players.
How does US West MegaSack compare with other Rust servers in the ranking?
On player hours for the last seven days, US West MegaSack sits at #15,318, inside the top 69% of ranked servers.
Map and rules
How is US West MegaSack configured, and what rules apply?
Nothing about gather rate is given in the name of US West MegaSack. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on US West MegaSack?
US West MegaSack runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to US West MegaSack?
Open the console with F1 in Rust and enter client.connect 157.85.94.47:23334. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.