Server profile
Midnight Rider
Online, with 0 of 40 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 9d ago.
Online 157.85.94.108:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 19:58 UTC9d ago | 1 | – | running | 0 |
| Sat 10 Oct, 22:33 UTC17d ago | 2 | halved by day 1 | 7.9 days | 1 |
| Sat 10 Oct, 01:09 UTC18d ago | 2 | – | 0.9 days | 0 |
| Thu 8 Oct, 19:04 UTC19d ago | 2 | – | 1.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|423/475
- Rustoria.co - EU East Long208/225
- Rustoria.co - EU Main24/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU East Medium136/200
- Rustafied.com - EU Friday45/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Midnight Rider look like once wipe day arrives?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does Midnight Rider wipe, and on which day?
Midnight Rider wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 12 hours ago.
Server
What does performance look like on Midnight Rider?
Server fps averaged 230 over 48 hours; the lowest reading was 196. The world held a peak of 10,791 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,228 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Midnight Rider on?
Rust network protocol 2634 and build 167781 on Linux is what Midnight Rider runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Midnight Rider, and is it online?
At the time of this check Midnight Rider is online. About 9 days 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for Midnight Rider?
There is no region published for Midnight Rider. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.94.108:28015.
Tags
Which meanings sit behind the tags on Midnight Rider?
When the game's server browser reads Midnight Rider, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Midnight Rider appear?
These Rust Insights lists include Midnight Rider: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Midnight Rider right now?
At the time of this refresh, Midnight Rider holds 0 players on 40 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Midnight Rider place?
The player-hours ranking for the last seven days puts Midnight Rider at #15,400, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Midnight Rider?
Nothing about gather rate is given in the name of Midnight Rider. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Midnight Rider?
The game generates the map on Midnight Rider: procedural, size 1,700, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Midnight Rider?
To connect, start Rust and enter client.connect 157.85.94.108:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.