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Rust Insights

Server profile

Don't touch my terry

Offline, with 0 of 40 players on; ranked #7,070 of every public Rust server, the top 32%. It last wiped 11d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 2
#7,070ranktop 32%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0000:0003:0007:0010:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0000:0003:0007:0010:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:14 UTC11d ago 1 – running 0
Tue 6 Oct, 20:20 UTC20d ago 2 held half 9.9 days 2
Mon 5 Oct, 19:06 UTC22d ago 2 – 1.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average774/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average134/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average446/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average261/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average199/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Don't touch my terry look like once wipe day arrives?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Don't touch my terry wipe?

No next wipe can be predicted for Don't touch my terry, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 11 days 2 hours have passed since its current world was created.

Server

How well does Don't touch my terry perform?

Server fps averaged 101 over 48 hours; the lowest reading was 80. At its highest the entity count reached 104,786: buildings, deployables and everything else. The highest memory figure was 4,868 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Don't touch my terry on?

Running on Linux, Don't touch my terry is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Don't touch my terry, and is it online?

The last sighting of Don't touch my terry was 29 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 12 hours ago. It spent 146 of the last 7 full days' 168 hours up, 87% of the time. The first record Rust Insights has of it is 5 October 2026.

Where does Don't touch my terry run from?

There is no region published for Don't touch my terry. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 157.85.93.221:28015.

Lists and tags

How should you read the tags listed for Don't touch my terry?

These tags come from Don't touch my terry and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Don't touch my terry?

These Rust Insights lists include Don't touch my terry: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of Don't touch my terry look like?

The last time Don't touch my terry was seen online was 29 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 2.

In the ranking of Rust servers, where does Don't touch my terry place?

The player-hours ranking for the last seven days puts Don't touch my terry at #7,070, among the top 32% of all ranked servers.

Rules and settings

How is Don't touch my terry configured, and what rules apply?

The name of Don't touch my terry does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on Don't touch my terry?

The game generates the map on Don't touch my terry: procedural, size 4,200, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to Don't touch my terry?

Type client.connect 157.85.93.221:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.