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Live edition55,398 playing on 11,709 servers

Rust Insights

Server profile

DonkeyPunch

Online, with 0 of 120 players on; ranked #3,838 of every public Rust server, the top 17%. It last wiped 6d ago.

Filed under
Launch Rust and join
0/ 120 players now 0% full
17-day averagepeak 2
#3,838ranktop 17%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average151/200

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does DonkeyPunch wipe?

The record of DonkeyPunch's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 6 days 3 hours have passed since its current world was created.

Server

Does DonkeyPunch hold a steady frame rate?

The 48-hour average for server fps is 99, and 73 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 87,001. The highest memory figure was 4,522 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on DonkeyPunch?

Rust network protocol 2635 and build 168909 on Linux is what DonkeyPunch runs. Joining needs your game on the same protocol, which Steam updates for you.

Has DonkeyPunch stayed online, and is it up now?

DonkeyPunch is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 days 20 hours ago. The last 5 full days gave 119 of 120 hours up, or 99% of the time. The first record Rust Insights has of it is 23 October 2026.

Where does DonkeyPunch run from?

There is no region published for DonkeyPunch. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.93.213:28161.

Tags

What is meant by each tag on DonkeyPunch?

These tags come from DonkeyPunch and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp120 (Max players): It holds 120 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does DonkeyPunch appear?

DonkeyPunch appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of DonkeyPunch look like?

At the time of this refresh, DonkeyPunch holds 0 players on 120 slots. Over the past week it peaked at 2 and averaged 1 players. Look at the last 48 hours and the peak hour is 14:00 UTC, at 2 players on average.

How does DonkeyPunch compare with other Rust servers in the ranking?

On player hours for the last seven days, DonkeyPunch sits at #3,838, inside the top 17% of ranked servers.

Map and rules

What are the settings and rules for DonkeyPunch?

Nothing about gather rate is given in the name of DonkeyPunch. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on DonkeyPunch?

Size 3,800 and seed 50000 define the procedural map on DonkeyPunch, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join DonkeyPunch?

Open the console with F1 in Rust and enter client.connect 157.85.93.213:28161. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp120
Max players It holds 120 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.