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Live edition31,247 playing on 11,636 servers

Rust Insights

Server profile

tlmm

Online, with 0 of 75 players on; ranked #4,662 of every public Rust server, the top 21%. It last wiped 10d ago.

Filed under
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 1
#4,662ranktop 21%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 11

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:05 UTC10d ago 1 – running 0
Fri 2 Oct, 22:43 UTC26d ago 1 halved by day 11 15.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average132/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average22/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average49/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does tlmm look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 11.

On what schedule does tlmm wipe?

Its rhythm cannot be read yet: tlmm has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 10 days 11 hours have passed since its current world was created.

About the server

What does performance look like on tlmm?

The 48-hour average for server fps is 178, and 144 was the lowest seen. At its highest the entity count reached 50,167: buildings, deployables and everything else. The highest memory figure was 4,990 MB. A climbing entity count and low fps are what players experience as lag.

On what version does tlmm currently run?

Rust network protocol 2635 and build 168909 on Linux is what tlmm runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is tlmm, and is it up at the moment?

Right now tlmm is up and running. About 6 days 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 2 October 2026.

What location is listed for tlmm?

No region is published by tlmm. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.93.18:29815 is where it answers.

Tags

Which meanings sit behind the tags on tlmm?

These tags come from tlmm and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature tlmm?

tlmm appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on tlmm right now, and how does that number move?

At the time of this refresh, tlmm holds 0 players on 75 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 06:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does tlmm place?

The player-hours ranking for the last seven days puts tlmm at #4,662, among the top 21% of all ranked servers.

Rules and settings

What are the settings and rules for tlmm?

No gather rate appears in the name of tlmm. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on tlmm?

The game generates the map on tlmm: procedural, size 3,000, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to tlmm?

Open the console with F1 in Rust and enter client.connect 157.85.93.18:29815. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.