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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 22d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:06 UTC22d ago 2 – running 0
Wed 30 Sep, 22:00 UTC27d ago 1 halved by day 1 5.3 days 0
Wed 30 Sep, 09:15 UTC28d ago 1 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does A Shockbyte Rust Server look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

How often does A Shockbyte Rust Server wipe, and on which day?

A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 15 hours have passed since its current world was created.

Server

How well does A Shockbyte Rust Server perform?

Server fps averaged 237 over 48 hours; the lowest reading was 221. Buildings, deployables and the rest took the entity count as high as 8,305. Memory use peaked at 2,424 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is A Shockbyte Rust Server on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.

Has A Shockbyte Rust Server stayed online, and is it up now?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 46 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 30 September 2026 is when Rust Insights first saw it.

In which location does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.92.45:27473 is where it answers.

Server tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,373, among the top 69% of all ranked servers.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.92.45:27473. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.