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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 1 of 10 players on; ranked #13,025 of every public Rust server, the top 59%. It last wiped 10d ago.

Filed under quad moddedcarbonsoftcore
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,025ranktop 59%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Note: Top 59% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:39 UTC10d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average6/100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
  3. [EA] Softcore 1quad · monthly · 67 on average55/350
  4. [US] Facepunch Softcore 2NA · quad · monthly · 60 on average48/300
  5. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
  6. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

When does A Shockbyte Rust Server wipe, and how often?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 3 hours have passed since its current world was created.

Server

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for A Shockbyte Rust Server. Joining needs your game on the same protocol, which Steam updates for you.

Has A Shockbyte Rust Server stayed online, and is it up now?

The last sighting of A Shockbyte Rust Server was 10 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.

Where does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.91.8:27209 is where it answers.

Server tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

The tags gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): 10 slots in total; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Player counts

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server was last seen 10 days 2 hours ago and is offline right now.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

On player hours for the last seven days, A Shockbyte Rust Server sits at #13,025, inside the top 59% of ranked servers. The quad ranking places it at #570.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. A group may hold up to 4 players, listed as quad. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

Size 4,000 and seed 17762077 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.91.8:27209 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players 10 slots in total.
ts4
Group limit A team holds 4 players at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.