Skip to the story

Live edition81,845 playing on 11,853 servers

Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 75 players on; ranked #15,503 of every public Rust server, the top 71%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak –
#15,503ranktop 71%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average706/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average61/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average96/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average397/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average210/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average177/250

The short version

Quick answers

From the figures on this page.

Wipe days

When does A Shockbyte Rust Server wipe, and how often?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 4 hours have passed since its current world was created.

Server details

On what version does A Shockbyte Rust Server currently run?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 167584. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

The last sighting of A Shockbyte Rust Server was 15 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.

Where does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.91.22:28619 is where it answers.

Server tags

How should you read the tags listed for A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

The last time A Shockbyte Rust Server was seen online was 15 days 3 hours ago, and it is offline now.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,503, inside the top 71% of ranked servers.

Settings and rules

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.91.22:28619. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.