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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040015:0000:0009:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average539/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average119/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average125/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average243/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 8 days 11 hours have passed since its current world was created.

Server

Does A Shockbyte Rust Server hold a steady frame rate?

The 48-hour average for server fps is 249, and 236 was the lowest seen. The world held a peak of 8,245 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,207 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is up and running. About 8 days 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 21 October 2026.

Where does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.91.219:23143.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of A Shockbyte Rust Server look like?

Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,335, inside the top 69% of ranked servers.

Settings and rules

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.91.219:23143 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.