Server profile
YOLO.solo | Vanilla | Monthly | 50% Upkeep
Offline, with 0 of 40 players on; ranked #16,839 of every public Rust server, the top 70%. It last wiped 42d ago.
Offline 157.85.91.169:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:08 UTC42d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at YOLO.solo | Vanilla | Monthly | 50% Upkeep?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 11 hours after it started.
When does YOLO.solo | Vanilla | Monthly | 50% Upkeep wipe, and how often?
Each month YOLO.solo | Vanilla | Monthly | 50% Upkeep wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 42 days 8 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
On what version does YOLO.solo | Vanilla | Monthly | 50% Upkeep currently run?
Running on Linux, YOLO.solo | Vanilla | Monthly | 50% Upkeep is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
Has YOLO.solo | Vanilla | Monthly | 50% Upkeep stayed online, and is it up now?
The last sighting of YOLO.solo | Vanilla | Monthly | 50% Upkeep was 28 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does YOLO.solo | Vanilla | Monthly | 50% Upkeep run from?
There is no region published for YOLO.solo | Vanilla | Monthly | 50% Upkeep. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.91.169:28015.
Tags
How should you read the tags listed for YOLO.solo | Vanilla | Monthly | 50% Upkeep?
These tags come from YOLO.solo | Vanilla | Monthly | 50% Upkeep and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature YOLO.solo | Vanilla | Monthly | 50% Upkeep?
YOLO.solo | Vanilla | Monthly | 50% Upkeep appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of YOLO.solo | Vanilla | Monthly | 50% Upkeep look like?
YOLO.solo | Vanilla | Monthly | 50% Upkeep was last seen 28 days 16 hours ago and is offline right now.
How does YOLO.solo | Vanilla | Monthly | 50% Upkeep compare with other Rust servers in the ranking?
On player hours for the last seven days, YOLO.solo | Vanilla | Monthly | 50% Upkeep sits at #16,839, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for YOLO.solo | Vanilla | Monthly | 50% Upkeep?
The name of YOLO.solo | Vanilla | Monthly | 50% Upkeep does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on YOLO.solo | Vanilla | Monthly | 50% Upkeep?
YOLO.solo | Vanilla | Monthly | 50% Upkeep runs a procedural map of size 3,000 with seed 1003642779, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join YOLO.solo | Vanilla | Monthly | 50% Upkeep?
Open the console with F1 in Rust and enter client.connect 157.85.91.169:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/UGGhF2wNs.